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Combat complexity based on a variety of actions at the player's disposal, not on correct attack sequencing Other gameplay aspects received mixed reviews. Van Ord praised the game's customisation and upgrade system (which offered players a sense of progression), since it hardened as the story unfolded.[110] Ingenito called its https://phantomabyssgameplay95161.wizzardsblog.com/36820112/uma-análise-de-the-witcher-3

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