The whole thing of Bananza's terrain is made out of voxels, which Motokura explained was the main factor distinguishing it from Odyssey.[27] Takahashi explained constructing amounts from voxels as considerably more effortless than polygonal modeling, as builders could "freely Mix voxels and materials to make terrain and afterwards examination https://donkey-kong-bananza65319.aioblogs.com/89211556/new-step-by-step-map-for-donkey-kong-bananza