StarCraft enhanced on its predecessor Warcraft II, which highlighted two really equivalent playable factions, by introducing asymmetry in between the units and technologies accessible to its a few races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered in the lesser-recognized 1996 SSI launch War Wind. The unit https://manuel3nm0y.link4blogs.com/51879617/starcraft-an-overview