Abstract Background: Polypharmacy is becoming significantly popular and all doctors will have to be ready to deal with it competently. Aims: The goal of the undertaking is to evaluate the feasibility and use of a novel gamification-primarily based training intervention on polypharmacy between Medical professionals undergoing State-of-the-art geriatric instruction. Among https://onstreetnews.com/the-rise-of-electric-mobility-scooters-empowering-adults-with-heavy-duty-options-for-modern-mobility/